Tag Archives: review

Imitation or Innovation?: Bastion

I see a lot of games come and go, and I see a lot of games that echo time-honoured legends, and sometimes they pay homage, sometimes they do something new with it – and sometimes they even do something groundbreakingly … Continue reading

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Imitation or Innovation?: Swords and Soldiers HD

I’m not quite sure why this game has ‘HD’ in the title. Maybe it’s because it’ll emerge on the iPad and it’s common there. I don’t know. But I picked this up as part of an indie variety pack on … Continue reading

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Imitation or Innovation?: BIT.TRIP BEAT

Following on from a couple of weeks ago, I’m going to take look at another game, and see how well it passes the ‘imitation or innovation’ test. Today, I’m looking at Gaijin’s BIT.TRIP BEAT. It’s certainly an interesting game.

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Imitation or Innovation?: Terraria

OK, so I’m going to try something a bit different here. Previously I’ve just been talking about things that have occurred to me – this time I’m going to explicitly pick a target and talk about it, reviewing it in … Continue reading

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