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Monthly Archives: September 2011
A non-traditional source of innovation
For a long, China has been seen as a growing production powerhouse, seemingly able to push out ever more production of goods at economically viable prices. Part of how that’s been achieved historically is through cheap imitation of established brands … Continue reading
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Gaming Productivity
Last time, I showed an innovation concerning using time and effort normally poured in to gaming, being poured into gaming that specifically aids finding drugs to treat illnesses. This time, I have an example of an interesting, and as far … Continue reading
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Gaming skills harnessed for good
Gamers have long been derided for their skills not amounting to much, that skills learned through gaming do not have much application in the real world. It’s not completely true, of course, because some games have had sociological side effects … Continue reading
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Facebook, Google+ and how the users cry foul
They say that imitation is the sincerest form of flattery. If that’s true, the latest changes to Facebook must surely be heaping flattery by the metric ton on Google+. It’s one of the clearest cases of imitation, without being a … Continue reading
A year of innovation
I’m actually breaking my 3 day cycle here! It’s been a year since I started to write about innovation, and I thought I’d take a few minutes to look over all the things that have happened in the last year. … Continue reading
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Anti-terrorism measures
Recently, we’ve marked the tenth anniversary of one of the largest terrorist events in modern history: the fall of the World Trade Center towers in New York in 2001. I’m certainly not going to condone what happened, because there’s no … Continue reading
Payments on the go, the ongoing saga
We live in a generation that increasingly values the ability to do everything ‘on the move’, and that’s caused a great deal of innovation to occur to be able to support it, though at the same time it’s also been … Continue reading
Innovating WedgeDesk
I’ve talked about SimpleDesk before, and given that I’m currently moving things towards Wedge, it seemed inevitable that I’d start working on a port, or rewrite, and over the last few days I’ve been spending time on it, dubbed WedgeDesk. … Continue reading
More ideas for innovation
I’ve spoken before about the work of Peter Molyneux, of which that list includes Populous. Now, it occurred to me that the general concept of Populous could also use a little revisiting.
NFC and contactless payments, round 2
I’ve talked before about the problems I have with NFC and contactless payments, either through smartphones or, more recently, through contactless payments through ‘wave enabled’ cards. The thing is, people herald it as a sign of innovation. And it is, … Continue reading