-
Recent Posts
Recent Comments
- Arantor on A fresh-air look at innovation
- Arantor on Policing the Internet
- Adonis on A fresh-air look at innovation
- Adonis on Policing the Internet
- Arantor on A fresh-air look at innovation
Archives
Categories
Tags
banks Blood Bowl CAPTCHA change for the sake of change change of desperation D&D Doctor Who DRM edutainment Facebook game design Google Humble Indie Bundle identity independence invention ipad IPv4 IPv6 missing the point mobile phone Monopoly MySpace never too late NFC payments Peter Molyneux Populous privacy quotes review Robert Rankin scale of the problem SimpleDesk simplest it can be but no simpler solution for one is not a solution for everyone solution in search of a problem solving the wrong problem spam tabletop game Terraria theorycraft Tower of Babel Wedge wet noodlesMeta
Monthly Archives: August 2011
Imitate, Renovate, Innovate, Abdicate?
Some of the readers here will have figured out by now that I’m a fan of thought-provoking games in general, and in particular those that do something very different to stand out from the norm. Sometimes my brain then proceeds … Continue reading
The value of dogfood
The value of dog food should not be underestimated, especially in a development context. That sounds odd, but think of it this way: if you open a can of dog food and turn away in disgust, what makes you think … Continue reading
I should invent an acronym for this
I’m a technologist and that means I’ve been bombarded with acronyms across all spheres of human endeavour, only a fraction of which I’ll ever remember. They’re like standards, the great thing is that there are so many. I think I … Continue reading
Imitation or Innovation?: Bastion
I see a lot of games come and go, and I see a lot of games that echo time-honoured legends, and sometimes they pay homage, sometimes they do something new with it – and sometimes they even do something groundbreakingly … Continue reading
Further musings on the lack of G+ innovation
Putting aside all my concerns about their privacy issues, it seems to me that they have an even greater failing to innovate in their design. They don’t understand peoples’ names.
Google+, innovation and some less than pleasant directions
I talked before about Google+, intimating that it was Facebook done right. For the most part, from the way you interact with it, I think that’s a fair comment, really. It is more intuitive and more accessible than Facebook is, … Continue reading
The Art of Innovation
I consider one of the best things I’ve ever done is to read Sun Tzu’s The Art of War. I don’t consider myself a general, and I have no desire to join an army, at least not in the physical … Continue reading
Innovators in Action: Peter Molyneux
Peter Molyneux is one of those people that I’ve never met, heard the name a lot over the years and hold in very high regard as one of the people who could, in my estimation, justify being given the title … Continue reading
Posted in Uncategorized
Tagged Black and White, Bullfrog, Dungeon Keeper, Magic Carpet, Peter Molyneux, Populous, Syndicate, Theme Park
Comments Off
Another Solution in Search of a Problem?
There are certain roads that I as a user of technology am not overly comfortable with, and one of those is going to start encroaching on us very, very soon now. While it does have a few minor redeeming features … Continue reading
Posted in Uncategorized
Tagged mobile phone, NFC, payments, solution in search of a problem
Comments Off
Revenge of the DRM Titan
Previously, I’ve talked about the Humble Indie Bundle, as well as the overalll folly of DRM solutions in gaming. Well, this week, the third major Humble Indie Bundle debuted with 5 more games, plus it was broadcast that Ubisoft’s next … Continue reading