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Monthly Archives: May 2011
Giving What They Need, Not What They Think They Want
I’ve spoken before, at great length, whether you liked it or not(!) about solving the wrong problem, which usually ends up solving one or more of the symptoms, if not the actual problem at hand. Interestingly, I’ve found that store … Continue reading
Edutainment, and the Lack Thereof
I’m a child of the 1980s, which meant that I came to be watching TV around the time that the likes of the original Transformers were still going strong, when the Simpsons became popular the first time around and then … Continue reading
Selective Blindness, Deafness and Stupidity
In the course of my travels, I’ve met many people who like the status quo, who want change, who want just ‘anything different’. But I find it most amusing that amongst any community where change is needed, there is a … Continue reading
Somewhat Missing The Point
It’s amazing how well certain things stand up to the test of time, especially comedy. Comedy, for the most part, tends to be subjective, and frequently contextual – something is usually only funny when it’s in the right context, and … Continue reading
Institutionalised Innovation
I live the UK, and one of our quaint little institutions is the long running sci-fi TV series, Doctor Who. It’s one of the most bizarre and successfully innovative series that I can think of, and it struck me today … Continue reading
Enthusiast, preacher or zealot?
Perception is a tricky and intricate thing. How you understand something is directly related to your perception of it, and if your perception is wrong, it can rock your world when your perception of something changes. I’ve recently had some … Continue reading
Apple’s iPad: a solution for a previously undiscovered problem
Earlier on I talked about solutions in search of problems, which ultimately don’t go anywhere the vast majority of the time, and for a good while, Apple’s iPad was very much perceived by the tech press as in that category. … Continue reading
Protecting Your Vision
As I said before, a big part of innovation is about having a vision, following it, and making it happen. Sometimes that vision may end up being threatened or even compromised.
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Arbitrary Goals in Gaming
This is something that irritates me about a number of games, most importantly in the Facebook game genres, and it’s something that so desperately needs some injections of innovation. The games create arbitrary goals in addition to the existing ones, … Continue reading
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A Few More Questions
I answered a few questions that I’d received, through the other places I frequent, a couple of weeks ago, and said I had a few more to answer – well, here they are. Again, these are questions I’ve had through … Continue reading
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